Interactive Media AAS

Students in the Interactive Media AAS program learn in state-of-the-art computer labs at the College’s Central Campus in Blue Bell. Some classes are also available at the West Campus in Pottstown or online. On graduation, students can easily transfer to a four-year institution with an interactive media program, such as Drexel University, Temple University, Pennsylvania College of Technology, DeVry, Walden, and many others.

Within the Interactive Media AAS program, each of the four concentrations has its own goals and outcomes. However, all four concentrations build on a strong general foundation.

Purpose

The Interactive Media degree offers students the choice of four concentrations Web Development, Web Design, Mobile Applications, and Game & Simulation Design. These concentrations are designed to prepare students for entry into the desired field of study.

Program of Study

Semester One

ENG 101 English Composition 3
Elective
Core Goal 3: Quantitative Skills 3
ESW/GEO 207
Food and Culture 3
CIS 114  Web Design and Development 3
CIS 111 Programming Concepts 3
Total   15

Semester Two

CIS 111B Object Oriented Programming 3
CIS 141
Intro to Linux 3
SPC 120
Public Speaking 3
Elective Core Goal 6: Intellectual Heritage and
Core Goal 7: Aesthetic Sensibility
3
CIS 119 User Interface/Experience Design 3
Total   15

Semester Three

Elective Concentration Requirement # 1 3
CIS 245
Database Management Systems/SQL 3
CIS 140
Client Side Web Development 3
CIS 210 Applied Software Development 3
Elective Concentration Requirement # 2 3
Total   15

Semester Four

Elective Core Goal 8: Physical and Life Sciences 3-4
Elective
Concentration Requirement # 3 3
Elective
Concentration Requirement # 4 3
CIS/ART Elective. Any CIS 3 credit course
(except  CIS 110 and CIS 155) or ART 148 or ART 135 
3
CIS 216  Interactive Media Capstone 3
Total   15/16

Total Semester Credit Hours: 60/61

Web Development

Purpose

The Web Development concentration prepares students for work as web programmers and developers. Courses focus on programming and databases.

Program Outcomes 

Upon successful completion of this program, graduates will be able to:

  • Develop secure, scalable, and standards compliant websites
  • Utilize databases to develop dynamic interactive websites and applications.

Program of Study

Semester One

ENG 101 English Composition 3
Elective
Core Goal 3: Quantitative Skills 3
ESW/GEO 207
Food and Culture 3
CIS 114 Web Design and Development 3
CIS 111 Programming Concepts 3
Total   15

Semester Two

CIS 111B Object Oriented Programming 3
CIS 141
Intro to Linux 3
SPC 120
Public Speaking 3
Elective Core Goal 6: Intellectual Heritage and
Core Goal 7: Aesthetic Sensibility
3
CIS 119 User Interface/Experience Design 3
Total   15

Semester Three

CIS 212 Advanced HTML and CSS 3
CIS 245
Database Management Systems/SQL 3
CIS 140
Client Side Web Development 3
CIS 210 Applied Software Development 3
CIS/ART Elective. Any CIS 3 credit course (except CIS 110 and CIS 155) or ART 148 or ART 135 3
Total   15

Semester Four

Elective Core Goal 8: Physical and Life Sciences 3-4
CIS 241
Server Side Web Development 3
CIS 214
Advanced Javascript 3
CIS/ART Elective. Any CIS 3 credit course
(except  CIS 110 and CIS 155) or ART 148 or ART 135 
3
CIS 216  Interactive Media Capstone 3
Total   15/
16

Total Semester Credit Hours: 60/61

Web Design

Purpose

The Web Design concentration provides a solid foundation for future website designers, information architects, and user experience designers.

Program Outcomes 

Upon successful completion of this program, graduates will be able to:

  • Implement fundamental principles of typography, graphic and visual design
  • Use visual communication and imaging techniques for interactive web applications.

Program of Study

Semester One

ENG 101 English Composition 3
Elective
Core Goal 3: Quantitative Skills 3
ESW/GEO 207
Food and Culture 3
CIS 114 Web Design and Development 3
CIS 111 Programming Concepts 3
Total   15

Semester Two

CIS 111B Object Oriented Programming 3
CIS 141
Intro to Linux 3
SPC 120
Public Speaking 3
Elective Core Goal 6: Intellectual Heritage and
Core Goal 7: Aesthetic Sensibility
3
CIS 119 User Interface/Experience Design 3
Total   15

Semester Three

ART 148 Graphic Design Applications 3
CIS 245
Database Management Systems/SQL 3
CIS 140
Client Side Web Development 3
CIS 210 Applied Software Development 3
ART 135 Typography 3
Total   15

Semester Four

Elective Core Goal 8: Physical and Life Sciences 3-4
ART 231
Graphic Design I 3
ART 233
Visual Design for the Web 3
CIS/ART Elective. Any CIS 3 credit course
(except  CIS 110 and CIS 155) or ART 148 or ART 135 
3
CIS 216  Interactive Media Capstone 3
Total   15/
16

Total Semester Credit Hours: 60/61

Mobile Applications

Purpose

The Mobile Applications concentration provides the knowledge and skills to develop applications for mobile devices and prepare students for jobs such as mobile application developers, application analysts, mobile technology architects and interface designers.

Program Outcomes 

Upon successful completion of this program, graduates will be able to:

  • Demonstrate use of programming languages for mobile applications
  • Design mobile user interfaces and applications

Program of Study

Semester One

ENG 101 English Composition 3
Elective
Core Goal 3: Quantitative Skills 3
ESW/GEO 207
Food and Culture 3
CIS 114 Web Design and Development 3
CIS 111 Programming Concepts 3
Total   15

Semester Two

CIS 111B Object Oriented Programming 3
CIS 141
Intro to Linux 3
SPC 120
Public Speaking 3
Elective Core Goal 6: Intellectual Heritage and
Core Goal 7: Aesthetic Sensibility
3
CIS 119 User Interface/Experience Design 3
Total   15

Semester Three

CIS 238 iPhone OS App Development 3
CIS 245
Database Management Systems/SQL 3
CIS 140
Client Side Web Development 3
CIS 210 Applied Software Development 3
CIS 240 Android App Development 3
Total   15

Semester Four

Elective Core Goal 8 course 3-4
CIS 151
Advanced Mobile Development 3
CIS/ART
Elective. Any CIS 3 credit course (except CIS 110 and CIS 155) or ART 148 or ART 135 3
CIS/ART Elective. Any CIS 3 credit course
(except  CIS 110 and CIS 155) or ART 148 or ART 135 
3
CIS 216  Interactive Media Capstone 3
Total   15/
16

Total Semester Credit Hours: 60/61

Game Design

Purpose

The Game & Simulation Design concentration prepares graduates for employment as entry-level game designers, quality assurance testers or level designers for the electronic game and simulation development industry.

Program Outcomes 

Upon successful completion of this program, graduates will be able to:

  • Develop electronic games and simulations using industry standard software tools and game design principles
  • Produce working prototypes of electronic games and simulations 

Semester One

ENG 101 English Composition 3
Elective
Core Goal 3: Quantitative Skills 3
ESW/GEO 207
Food and Culture 3
CIS 114 Web Design and Development 3
CIS 111 Programming Concepts 3
Total   15

Semester Two

CIS 111B Object Oriented Programming 3
CIS 141
Intro to Linux 3
SPC 120
Public Speaking 3
Elective Core Goal 6: Intellectual Heritage and
Core Goal 7: Aesthetic Sensibility
3
CIS 119 User Interface/Experience Design 3
Total   15

Semester Three

CIS 176 Game Design Practice and Theory 3
CIS 245
Database Management Systems/SQL 3
CIS 140
Client Side Web Development 3
CIS 210 Applied Software Development 3
CIS 177 Introduction to 3D Modelling 3
Total   15

Semester Four

Elective Core Goal 8: Physical and Life Sciences 3-4
CIS 276
Game and Simulation Programming Foundations 3
CIS 214
Advanced 3D Modelling 3
CIS/ART Elective. Any CIS 3 credit course
(except  CIS 110 and CIS 155) or ART 148 or ART 135 
3
CIS 216  Interactive Media Capstone 3
Total   15/
16

Total Semester Credit Hours: 60/61

 

 

 Date Created: 2/11/16

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