Technology and Learning Conference

Technology Conference Threads

  • Teaching and Learning
    • Examining the role and function of educational technology in the 21st century
    • Evaluating the impact of technology on student learning
    • Using computer-assisted and multimedia instruction
    • Game-based learning
    • The use of computer and video games for learning
    • Impact of digital games in education
    • Digital game-based learning

  • Student Success and Support Services
    • Admissions
    • Registration
    • Enrollment management
    • Orientation
    • Reporting

  • Security and Identity Management
    • Privacy issues
    • Cyber awareness
    • Practicing safe computing

  • Library
    • Using technology to teach information literacy
    • E-reserves, copyright, etc.
    • Management, support and upgrading technology in libraries
    • Using technology for assessment in libraries
    • Other library and technology-related topics

  • Emerging Technology
    • Handheld computing appliances—gizmos and gadgets to aid learning
    • Podcasting
    • Text Messaging
    • Internet2
    • Virtual Worlds such as Second Life

  • E-Learning
    • New Approaches to Course Delivery Methods (online or hybrid)
    • Quality Course Design
    • Demonstration of Best Practices
    • Interactive Technologies to Engage and Build Community Among Learners
    • Classroom Assessment Techniques for e-Learning

 

Session Types

  • Forum Sessions (50 minutes)
    • PowerPoint presentations
    • Lecture-type

  • Hands-On Lab Sessions (2 hours)
    • Software training
    • Creating multimedia

  • Roundtable Discussion (50 minutes)
    • Staying on the cutting edge of change
    • Strategies for encouraging the use of technology
    • Technology in the high school

  • Poster Sessions (50 minutes)